Updated 5/31/23: Jump’n’Brawl has just been delayed until July according to a new tweet, citing “unforeseen events”.
Jump’n’Brawl, an upcoming 2D platforming brawler from developer and publisher Casual Garage Coder, will officially release on June 16th, 2023. Currently, the roster includes a Blob, Grim Reaper and Knight.
Jump’n’Brawl supports 2-4 players for local versus gameplay, and different modes. It will be available on PC via Steam, where you can wishlist the game today, and try a free demo. Here’s the release announcement from Casual Garage Coder’s Twitter feed:
Jump'n'Brawl will be released on the 16th of June. If you like brawling games and/or couch games, give it a try. There's a free demo.https://t.co/daWrJ2eWOm #indiegame
— Casual Garage Coder (@CGarageCoder) May 22, 2023
For reference, you can check out a brief teaser with a gameplay overview from the Casual Garage Coder YouTube channel:
Jump’n’Brawl’s pixel art world is surprisingly pretty. There are neat effects for waterfalls, the greenery is detailed enough, and the backgrounds boast lively layers that keep the scenes busy and lived-in. There are even some interactive features in the stages. Also, the general animation, attacks and superpowers look very tidy.
The characters are cute and distinguishable, both visually and in regard to their abilities. At this time, the demo only has three available characters, but the game’s official Steam page hints that the full game should eventually include at least a dozen.
The sound effects are also solid. Each slice and energy beam feels convincing, and the soundtrack adds to the silly fun that Jump’n’Brawl is aiming for.
However, you should bear in mind that this game does show its budget in other ways. Setting aside any bugs that could be smoothed out later, the demo’s combat and movement just aren’t very smooth. This could compromise basic platforming, and make Instant Kill mode more challenging.
There’s a decent amount of freedom when you move around though, including double-jump, high jump, and wall-hanging mechanics.
Jump’n’Brawl doesn’t take itself too seriously, or aim too high. It feels like it needs more time in the oven, but it’s an interesting little game with potential. So, be sure to give the creatives your support.
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